10 downloads 192 views Oct 9, 2023
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HLCC - Demo by aio

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A (bad) port of the half-life 2 map coast 04, this is more a proof of concept that it is possible to port compiled .bsp map files from the source engine into Pine3D.

It requires some time and work to make it possible, for anyone interested these are the steps to port a map:

  1. follow this guide so that you can port a map to blender https://steamcommunity.com/sharedfiles/filedetails/?id=2815711531
  2. go through the map and remove any weird artifacts such as trigger brushes or area portals.
  3. go through the map and set the colors of materials to colors supported in the game.
  4. (optional) remove any sky brushes that are not necessary.
  5. Export the model according to the docs: https://pine3d.cc/docs/guide/6_creatingModels#export
  6. Enjoy
wget run https://pinestore.cc/d/19
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