bombastic island by hexell_dessin , TO
init
this is a pinejam 2026 entry
Context
You are trying to keep your civilisation from collapsing under ennemy fire by creating new cities and train lines.
Instructions
It is recommended to play with a monitor of atleast 3x3, we recommend 4x4.
The vscode extension for craftos-pc doesn't register mouse clicks outside of the default terminal size so it wont work.
How to play
- You need to keep atleast one city alive
- You can select a city by clicking on it
- You can build a new city by clicking anywhere on the map that isn't water after selecting another city
- You can create a train line between two cities by selecting one then the other
- Red squares appear to warn you of incomming ennemy bombardments
- Cities hit by ennemy bombs are destroyed
- Creating cities and train lines takes ressources
- The more train lines the faster ressources generate and the more cities the higher the ressource max
Dev commentary
This project was inspired by tabletop startegy games.
We also mainly wanted to use ComBox (a library that we made together) to actually make something to prove to ourselves that it's not completly useless.
@to_noaccentavailable also really wanted to do procedural generation.
Because we took a long time to actually start the project we cut corners pretty hard, mainly in code quality, it's pretty spaghetti-like but it works so it's ok.
wget run https://pinestore.cc/d/259Git Repository



the map looks pretty cool, nice to see something different to the usual pixelbox-style pixel art